When a company begins looking into accessibility, there are typically two conversations they’re looking to have. The first conversation is what it takes to genuinely be accessible. How long it takes, how it works, and what’s the cost. However, then...
Whenever I’m in a position where I’m expected to provide UX feedback, I will typically start the conversation with the same four questions: What problem are you trying to solve? What stage of the process are you currently in? What kind of feedback are you...
There are three priorities I have when searching for a new position: Societal benefit. Does the company provide a benefit to the world and meet my expectations of ethics and morality? Culture. Will I fit well within the culture of the organization and will my local...
In musical theatre, there’s a general philosophy about when and why a performer decides to sing and like UX design, it’s all about communication. When a performer becomes too excited to speak, they sing. When they get too excited to sing, they dance. Their...
Personas are often used to represent the characteristics, needs, and goals of target users. There are three main types of personas: qualitative, statistical, and proto-personas. While personas have been widely used in UX design, there is a growing trend toward...
Enterprises consistently prioritize system thinking, placing particular emphasis on the capacity to scale their products and solutions. This poses challenges for UX designers including the limited number of designers available to maintain pace, the ability to cope...